﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace EnvironmentEditor.Resources
{
    public class TextureItem
    {
        public ushort Id { get; set; }

        public string Name { get; set; }

        public string Path { get; set; }

        public Image Thumbnail { get; set; }

        public Image MapSprite { get; set; }
    }
}
